How to Play Go Fish

Deal seven cards to each of two players from a standard deck; the rest forms a face-down pond. On your turn, ask your opponent for a rank you already hold at least one of. A hit hands over every card of that rank and you go again; a miss sends you to draw from the pond. Collect all four of a rank for a book. Most of the thirteen possible books wins.

The rules, step by step

  1. 1Deal seven cards eachThe rest of the deck forms a face-down pond.
  2. 2Ask for a rank you already holdYou may only name a rank you have at least one card of in your own hand.
  3. 3A hit means the whole rank changes handsIf your opponent holds any cards of the rank you asked for, they must give you every one, and you go again.
  4. 4A miss sends you fishingDraw the top card of the pond. Draw the rank you asked for and go again; draw anything else and your turn ends.
  5. 5Four of a rank is a bookSet it aside face up the instant you hold all four — it is not refilled with a new card.
  6. 6Most books winsThe game ends when all thirteen books are claimed, or when no further ask can possibly succeed. Whoever holds more books wins; an equal split ties.

Try it — the rules above, running

Books 0 / 13

Computer · 0 books

No books yet

Books completed

0 / 13

Your hand · 7 cards

Ace of Hearts
Ace of Spades
Five of Hearts
Seven of Spades
Eight of Spades
Nine of Hearts
Ten of Spades

No books yet

Ask for a rank

Your books0Computer books0Pond38Game#20260726

Ask for a rank you already hold at least one of — only those buttons are enabled. A hit hands you every matching card and you go again; a miss sends you fishing in the pond, and the three-dot menu explains the one rule every version of Go Fish agrees on.

Your statistics

Played
0
Won
0
Win rate
0%
Streak
0
Best streak
0
Best time

A game counts as a win when you finish with more books than the computer. Kept in this browser only.

Keyboard

H
Hint — a rank worth asking for
N
New game
F
Full screen

What can you ask for?

Only a rank you already hold at least one card of. You cannot ask for a rank your hand has none of — this is the one rule that every version of Go Fish agrees on without exception.

What happens after you ask?

The two outcomes of an ask
OutcomeWhat happens
Opponent holds the rankThey hand over every card of it; you take another turn
Opponent holds noneYou draw from the pond — draw the asked rank and go again, draw anything else and your turn ends

How does the game finish?

When all thirteen books have been claimed between the two players, or when the pond runs dry and neither hand shares a rank the other could still be asked for successfully. Whoever holds more books at that point wins.

How do you win more often?

  • Ask for ranks you hold multiples of firstEvery extra copy already in your hand means one fewer unseen copy could be anywhere else, so both the odds of a hit and the value of that hit go up together.
  • Remember every rank your opponent has asked forAn opponent's ask proves they held that rank at the time — confirmed, guaranteed information you can use against them the moment you pick up a matching card yourself.
  • Don't repeat an ask you've already proven can't succeedOnce the pond is empty and you've missed on a rank, every remaining copy of it must be sitting in your own hand — asking again wastes a turn that could extract new information instead.
  • A run of extra turns from consecutive hits is worth chasingEvery successful ask lets you go again, so a hand with two or three ranks close to complete can turn into a run of several turns in a row — worth planning your ask order around.

Common questions about go fish

Do you get a new card when you complete a book in Go Fish?
No. A completed book is set aside and your hand simply has four fewer cards in it — it is only refilled if your hand empties out completely and the pond still has cards left.
Is Go Fish a game of memory or a game of luck?
Both. The deal is random, but remembering which ranks have been asked for — by you and by your opponent — turns later turns into genuine deduction rather than guessing.

Ready to stop reading? Play go fish on the full board, with controls and statistics tailored to that game.